New version of very early Prototype
So, three weeks in working on this game idea, Card Battler with simple " select 2 cards" mechanism and I have made nice progress!
Besides basic card type there is now also Enchantments, that stay on board, and also Instants.
Current Enchantments are simple, they double the damage done by card "Color" - fire, Poison, Ice. When used, the card stays in play area and affects the damage calculation.
Instants have immeadiate effect, and there is just on for now: Purify, that removes all "Effects" - that is recurring damage, like fire burning through your flesh each turn.
Both enchantments and instants use up your whole turn - this might change, lets see how it works like this first.
Here all new type cards in a screenshot from Deck editor:
Yes Deck Editor =) - naturally there will be a deck editor available for player to craft most deadly decks possible!
I'm not adding the editor to the build yet, though. It makes no sense, until I go through the cards and make a balancing round on their properties - most cards are just crammed in with temp values.
Worth noting also: NPC bot is not very good at the moment, it cant handle new card types, for example.
So all in all, this is still an early prototype. But naturally any comments and suggestions for improvements are welcome!
Game On!
- Mauno
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Game of Rath
Epic solo developer RPG Card Battler game
Status | In development |
Author | mauno_k |
Genre | Role Playing, Card Game |
Tags | Fantasy, Solo RPG, Unity |
More posts
- New version out - with Deck Editor!80 days ago
- Game of Rath - cooking a RPG!80 days ago
- Game of Rath - Game Concept & prototype ramblings!93 days ago
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